Call of Duty has had its fair share of dealing with cheaters in the past, especially in the free-to-play Warzone. The Ricochet anti-cheat has attempted to mitigate the issue since its implementation.
We all know how annoying it is to boot up a game only to find ourselves getting aimbotted from across the map or shot through the floor.
Yeah, cheaters are annoying.
The recent reaction of the kernel-level Richochet anti-cheat software has attempted to take down cheaters. In a blog post from the developers of Ricochet, they’ve found that there have been some improvements, but still some setbacks. It was implemented back in December 2021.
“We’ve seen both significant drops in cheaters invading our games as well as some unfortunate increases–an expected ebb and flow that is a frustrating reality in game security.”
As cheaters continue to try and advance their arsenal, the Ricochet team has had to continue to create new measures to combat this ever-lasting problem.
“Cheaters, for some reason, feel superior using software to win games they have no business winning. Hitting them with mitigations transform those euphoric feelings of being fake-best into glorious pangs of annoyance. We’ve seen the clips.”
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There have been some decently funny solutions to fighting against cheaters, such as ‘Damage Shield,” which prevents the cheater from inflicting severe damage against the player they are fighting. ‘Cloaking’ makes other players completely invisible to the cheater and their software. ‘Disarm’ is one of the more funny solutions, as it completely removes any weapon the cheater has on them.
Including fists. That’s right, not even a melee option is available to cheaters. It’s definitely one way to combat these annoying people.
“Like the name implies, when cheaters are detected, we simply take their weapons away from them (including their fists). We don’t expect many clips of this to find their way online, but we have seen it in action and the reactions from cheaters are always priceless.”
Ricochet explained as well why they don’t just outright ban these players. They stated that the anti-cheat system analyzes these cheaters, their software, and behavior for a long period of time. Thus, the goal is to actually keep them in game to see what it is that they do. Of course, that doesn’t mean they won’t get punished while cheating.
“Problem: Cheaters have any level of lethality. Response: Put cheaters in time out. Beyond its mission to combat unfair play, we have a second somewhat secret mission to annoy as many cheaters as we can.”
Once the cheaters are analyzed long enough, they’re included in mass ban waves. When the system was first implemented, over 50,000 Warzone players were removed in one day and 90,000 cheaters were banned.
Let us know what you think of these new measures in the comments below.