One of the more unique parts of Assassin’s Creed Odyssey is its Abilities that you can equip to enhance your gameplay. You can unlock Abilities by leveling up your character (check out our guide on if you should pick Alexios or Kassandra) and by upgrading the Spear of Leonidas. There are several ability-types in Assassin’s Creed Odyssey. This guide will give you an understanding of how Warrior Abilities work in Assassin’s Creed Odyssey and how you can use them to your advantage.
If you want information on Hunter Abilities, check out this guide here.
What Types of Abilities Are There?
Assassin’s Creed Odyssey splits its Abilities into three classes: Hunter, Warrior, and Assassin.
Each class of Abilities pertains to something specific:
- Hunter Abilities are for ranged combat and anything that requires a bow.
- Warrior Abilities are for close-quarter combat. They help with direct melee attacks and armor.
- Assassin Abilities are for assassinations. They help you get better at assassin-work, really.
Abilities in Assassin’s Creed Odyssey are organized in a way that’s fairly easy to understand. It’s not really a skill tree like you might see in other video games. Each Ability sector has prerequisites before you can fully upgrade that sector. Below is an image that should show you what it looks like:
For the most part, you will need at least two Ability Points to upgrade any Abilities. Each time you upgrade the Spear of Leonidas, you’ll need more Ability Points to upgrade each ability. You can also reset Abilities for a certain amount of drachmae (the in-game currency).
Once the Spear of Leonidas is upgraded to Level 4, there is a second melee Ability Wheel that is unlocked.
Warrior Abilities in Assassin’s Creed Odyssey
Tier 1
You unlock this tier immediately. There is no need to level up for this.
Bull Rush
With Bull Rush, you can quickly rush through enemies, knock them down, and deal 250% Warrior damage.
At Level 2, you will deal 300% Warrior damage.
At Level 3, you deal 400% Warrior damage and can finish the rush with a heavy smash attack.
Sparta Kick
Likely one of the most popular in the game, the Sparta Kick allows you to knock a target back and deal 160% Warrior damage. Targets will not be killed, and once weakened, you can recruit them to join your crew after.
At Level 2, you will deal 200% Warrior damage.
At Level 3, you will deal 400% Warrior damage and will finish off with a heavy smash attack.
Charged Heavy Attack
Depending on what type of weapon you have equipped, you can focus your strength to unleash a powerful attack and either knock enemies away or break their guard.
Tier 2
Tier 2 is unlocked once you reach Level 5.
Second Wind
You can refill 25% of your maximum health.
At Level 2, you can refill 35%.
At Level 3, you will be able to refill 50% of your maximum health. You can also remove the effects fire and poison have on your character.
Ensure that you have this Ability equipped, as you can survive harder fights much easier and can square off against harder enemies as well.
Weapons Master
Weapons Master allows you to increase your Warrior damage by 20%.
At Level 2, you can increase your Warrior damage by 30%. You can also increase CRIT Chance with all weapons by 5%.
At Level 3, Warrior damage is increased by 40%. CRIT Chance is increased by 10%. Combo finishers will deal more damage if the combos contain light and heavy attacks.
Shield Breaker
This ability will let you break a small shield and can deal 150% Warrior damage.
Tier 3
Tier 3 is unlocked at Level 10.
Ring of Chaos
This Ability will let you send out shocking blast Stuns towards surrounding enemies within three meters. It will also deal 150% Warrior damage.
At Level 2, the blast will stun enemies within five meters and deal 180% Warrior damage.
At Level 3, the blast will stun enemies within 7 meters and deal 250% Warrior damage.
Gear Master
Armor is increased by 30%.
At Level 2, armor is increased by 60%. Ranged damage received is reduced by 10%.
At Level 3, armor is increased by 90%. Ranged damage received is reduced by 20%. There is a 10% chance that an attacking enemy will stagger.
Flaming Attacks
Melee weapons and standard arrows can inflict Fire Damage for 15 seconds. When the fire meter is full, enemies will burn and this will inflict damage over time on them.
Tier 4
This tier is unlocked when your character reaches Level 16.
Overpower Attacks
Overpower attacks vary on weapon type. It also requires three full Adrenaline segments.
At Level 2, damage and efficiency is increased.
At Level 3, damage and efficiency is significantly increased.
Fire Mastery
You must already have Flaming Attacks.
Fire buildup will be increased by 25%.
At Level 2, fire building is increased by 40% and burn duration is increased by 4 seconds.
At Level 3, fire buildup is increased by 60% and burning duration is increased by 6 seconds. Damage caused by burning is increased by 40%.
Tier 5
This tier is unlocked when you reach Level 23.
Battlecry of Ares
All attacks will inflict 20% more damage for a duration of 10 seconds. All enemy attacks are non-lethal during this time.
At Level 2, 25% more damage is inflicted for 15 seconds. All enemy attacks are non-lethal.
At Level 3, 50% more damage is inflicted for 20 seconds. All enemy attacks are non-lethal and every hit received boosts attack damage.
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